weatherless...................63.74849% balance.......................53.17660% offense.......................37.89770% sun...........................12.81212% sand..........................12.40938% rain.......................... 7.54631% hail.......................... 5.78937% semistall..................... 5.64841% trickroom..................... 3.41321% voltturn...................... 2.60773% multiweather.................. 2.28051% tailwind...................... 2.22513% stall......................... 1.75695% hyperoffense.................. 1.52034% dragmag....................... 0.93133% tricksun...................... 0.45812% trickhail..................... 0.44301% monotype...................... 0.43798% tricksand..................... 0.30709% rainoffense................... 0.20640% sandstall..................... 0.12586% sandoffense................... 0.10572% monopoison.................... 0.10068% batonpass..................... 0.09062% hailoffense................... 0.09062% monowater..................... 0.08558% sunoffense.................... 0.08055% monoelectric.................. 0.04531% monoice....................... 0.03524% monograss..................... 0.03021% monosteel..................... 0.03021% rainstall..................... 0.02517% mononormal.................... 0.02517% sunstall...................... 0.02014% gravity....................... 0.02014% trickrain..................... 0.02014% monorock...................... 0.02014% monofairy..................... 0.02014% swagplay...................... 0.01510% monoghost..................... 0.01510% monofire...................... 0.01510% monopsychic................... 0.01007% monobug....................... 0.00503% Stalliness (mean: 0.140) |# -1.0|### |###### -0.5|########### |######################## 0.0|########################### |############################## +0.5|################### |######### +1.0|###### |#### +1.5|# |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.70%