balance.......................61.57215% weatherless...................59.74642% offense.......................35.82121% sun...........................17.45643% sand..........................16.65227% hail.......................... 7.63235% voltturn...................... 6.86157% multiweather.................. 6.40268% rain.......................... 4.91532% trickroom..................... 2.79596% semistall..................... 2.07727% tailwind...................... 1.79183% dragmag....................... 1.64530% trickhail..................... 0.48519% stall......................... 0.35995% hyperoffense.................. 0.16942% tricksand..................... 0.13647% tricksun...................... 0.06247% sunoffense.................... 0.05720% monotype...................... 0.03839% monosteel..................... 0.01596% monoelectric.................. 0.00945% sandoffense................... 0.00940% hailoffense................... 0.00821% mononormal.................... 0.00590% monopoison.................... 0.00335% batonpass..................... 0.00212% monofire...................... 0.00199% rainoffense................... 0.00169% monowater..................... 0.00142% trickrain..................... 0.00133% gravity....................... 0.00103% monoice....................... 0.00031% sandstall..................... 0.00001% sunstall...................... 0.00000% monofairy..................... 0.00000% monoghost..................... 0.00000% monograss..................... 0.00000% rainstall..................... 0.00000% swagplay...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.118) | -1.0|# |#### -0.5|###### |##################### 0.0|############################## |########################### +0.5|######################### |##### +1.0|## |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.81%