weatherless...................80.52771% offense.......................58.81770% balance.......................39.96379% voltturn......................28.96867% sand.......................... 7.80011% sun........................... 7.58765% trickroom..................... 7.25927% rain.......................... 3.80798% dragmag....................... 1.87167% semistall..................... 0.92076% hail.......................... 0.88652% tailwind...................... 0.62513% multiweather.................. 0.60997% stall......................... 0.16327% hyperoffense.................. 0.13449% sunoffense.................... 0.09819% trickhail..................... 0.06632% monotype...................... 0.00672% monosteel..................... 0.00449% monoelectric.................. 0.00113% tricksun...................... 0.00112% tricksand..................... 0.00096% hailoffense................... 0.00083% mononormal.................... 0.00063% batonpass..................... 0.00048% trickrain..................... 0.00032% monowater..................... 0.00019% sandoffense................... 0.00018% monofire...................... 0.00016% monopoison.................... 0.00012% gravity....................... 0.00004% rainoffense................... 0.00003% monoice....................... 0.00000% sandstall..................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.009) | -1.0|# |## -0.5|###### |############################## 0.0|######################## |################# +0.5|########## |#### +1.0|# | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.04%