offense.......................58.72697% rain..........................47.02056% balance.......................40.73005% weatherless...................26.85529% sun...........................26.26409% tailwind...................... 7.76981% trickroom..................... 2.86260% voltturn...................... 2.78500% multiweather.................. 2.23806% trickrain..................... 1.87415% sand.......................... 1.22379% hail.......................... 0.88783% tricksun...................... 0.74379% semistall..................... 0.30357% hyperoffense.................. 0.18409% rainoffense................... 0.11897% gravity....................... 0.09042% trickhail..................... 0.07646% stall......................... 0.05531% sunstall...................... 0.04076% sunoffense.................... 0.02356% monotype...................... 0.01480% monowater..................... 0.00472% dragmag....................... 0.00443% monograss..................... 0.00220% monofire...................... 0.00212% monoflying.................... 0.00151% batonpass..................... 0.00131% hailoffense................... 0.00129% monodragon.................... 0.00128% monopoison.................... 0.00121% monosteel..................... 0.00100% rainstall..................... 0.00080% monoghost..................... 0.00044% monodark...................... 0.00032% allweather.................... 0.00031% tricksand..................... 0.00012% Stalliness (mean: -0.066) |# -0.8|### |########## -0.4|################### |############################ 0.0|############################## |###################### +0.4|############ |##### +0.8|# | | more negative = more offensive, more positive = more stall one # = 0.75%