offense.......................58.74717% rain..........................47.71270% balance.......................40.90277% sun...........................28.74270% weatherless...................23.90373% tailwind...................... 5.89192% voltturn...................... 3.22018% trickroom..................... 2.55781% trickrain..................... 1.58118% multiweather.................. 1.31541% tricksun...................... 0.86986% sand.......................... 0.54534% hail.......................... 0.41260% semistall..................... 0.21893% hyperoffense.................. 0.08550% gravity....................... 0.07961% rainoffense................... 0.06447% trickhail..................... 0.06376% stall......................... 0.04563% sunstall...................... 0.03952% sunoffense.................... 0.01459% monotype...................... 0.00336% monowater..................... 0.00296% dragmag....................... 0.00050% hailoffense................... 0.00021% monopoison.................... 0.00020% monofire...................... 0.00008% monoghost..................... 0.00005% monodragon.................... 0.00004% monograss..................... 0.00003% monoflying.................... 0.00001% batonpass..................... 0.00001% rainstall..................... 0.00000% tricksand..................... 0.00000% allweather.................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.057) |# -0.8|## |######### -0.4|############### |############################ 0.0|############################## |###################### +0.4|########### |##### +0.8|# | | more negative = more offensive, more positive = more stall one # = 0.81%