offense.......................62.77126% rain..........................44.93110% balance.......................36.86508% weatherless...................28.92277% sun...........................27.77482% tailwind...................... 6.65572% multiweather.................. 2.29181% voltturn...................... 2.20351% trickroom..................... 2.16604% trickrain..................... 1.34493% tricksun...................... 0.66305% hail.......................... 0.40500% sand.......................... 0.25854% semistall..................... 0.21092% trickhail..................... 0.15770% gravity....................... 0.09877% hyperoffense.................. 0.07882% stall......................... 0.07393% sunstall...................... 0.06182% rainoffense................... 0.05556% sunoffense.................... 0.02023% monotype...................... 0.00361% monowater..................... 0.00344% dragmag....................... 0.00030% monopoison.................... 0.00015% hailoffense................... 0.00005% monofire...................... 0.00002% monoghost..................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% rainstall..................... 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% batonpass..................... 0.00000% allweather.................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.066) |# -0.8|## |####### -0.4|############# |############################# 0.0|############################## |################# +0.4|####### |#### +0.8|# | | more negative = more offensive, more positive = more stall one # = 0.89%