offense.......................54.95303% rain..........................46.38531% balance.......................44.90118% sun...........................32.17218% weatherless...................21.20355% trickroom..................... 3.91868% tailwind...................... 3.01531% trickrain..................... 2.81815% voltturn...................... 1.59587% tricksun...................... 0.64060% multiweather.................. 0.53336% hail.......................... 0.44691% sand.......................... 0.32619% gravity....................... 0.08556% hyperoffense.................. 0.07485% semistall..................... 0.06991% sunoffense.................... 0.01532% rainoffense................... 0.01298% monotype...................... 0.00909% trickhail..................... 0.00813% monowater..................... 0.00279% monopoison.................... 0.00222% monodragon.................... 0.00151% monoice....................... 0.00149% stall......................... 0.00103% monosteel..................... 0.00100% tricksand..................... 0.00081% hailoffense................... 0.00031% rainstall..................... 0.00029% monograss..................... 0.00004% monofire...................... 0.00003% sunstall...................... 0.00002% dragmag....................... 0.00000% monofairy..................... 0.00000% sandoffense................... 0.00000% monoghost..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% sandstall..................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.102) |# -0.8|## |######### -0.4|################## |############### 0.0|############################## |############# +0.4|########### |# +0.8| | | | more negative = more offensive, more positive = more stall one # = 1.00%