balance.......................48.44001% offense.......................46.34691% rain..........................38.30791% sun...........................36.99481% weatherless...................28.37553% multiweather.................. 7.43356% tailwind...................... 5.69429% semistall..................... 2.66394% hyperoffense.................. 2.34943% sand.......................... 2.34314% trickroom..................... 2.20632% voltturn...................... 1.80846% hail.......................... 1.51911% tricksun...................... 0.92782% trickrain..................... 0.87592% gravity....................... 0.67463% monotype...................... 0.67149% dragmag....................... 0.66363% sunoffense.................... 0.37899% trickhail..................... 0.37270% rainoffense................... 0.23589% stall......................... 0.19972% monopoison.................... 0.17770% monosteel..................... 0.14625% monoflying.................... 0.09435% monofire...................... 0.07863% sunstall...................... 0.04246% batonpass..................... 0.03931% rainstall..................... 0.03460% monopsychic................... 0.03302% tricksand..................... 0.03145% sandoffense................... 0.02831% monodark...................... 0.02516% monowater..................... 0.02202% hailoffense................... 0.02202% trapper....................... 0.02044% monoelectric.................. 0.01887% monoice....................... 0.01573% monodragon.................... 0.01415% sandstall..................... 0.01101% monobug....................... 0.00944% monoghost..................... 0.00944% monorock...................... 0.00786% monofairy..................... 0.00629% monofighting.................. 0.00472% mononormal.................... 0.00472% monograss..................... 0.00315% Stalliness (mean: 0.016) -1.5|# |## -1.0|### |###### -0.5|################ |######################## 0.0|############################## |########################## +0.5|############### |######## +1.0|#### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.74%