weatherless...................88.11841% offense.......................40.60171% balance.......................35.92591% hyperoffense..................11.11648% semistall..................... 8.40008% hail.......................... 7.47976% voltturn...................... 5.98664% stall......................... 3.95583% sand.......................... 2.40073% trickroom..................... 2.19533% rain.......................... 1.62617% monotype...................... 1.00898% choice........................ 0.83130% hailoffense................... 0.53678% sun........................... 0.46182% monoice....................... 0.29134% rainoffense................... 0.26554% dragmag....................... 0.23450% monograss..................... 0.16227% mononormal.................... 0.11240% monopsychic................... 0.10258% monobug....................... 0.08314% monosteel..................... 0.07982% multiweather.................. 0.07495% hailstall..................... 0.06916% tailwind...................... 0.06757% monoelectric.................. 0.06382% sunoffense.................... 0.06131% monoflying.................... 0.02592% monodark...................... 0.02436% monowater..................... 0.02251% monoghost..................... 0.02241% trickhail..................... 0.01752% tricksun...................... 0.01524% sandstall..................... 0.01468% monopoison.................... 0.01340% monorock...................... 0.01257% monofire...................... 0.00914% monodragon.................... 0.00827% monofighting.................. 0.00787% trapper....................... 0.00770% tricksand..................... 0.00079% Stalliness (mean: 0.027) -2.0|## |#### -1.5|##### |########### -1.0|############# |################## -0.5|######################## |############################ 0.0|############################## |###################### +0.5|############################ |################ +1.0|############## |####### +1.5|#### |## +2.0|# | +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%