weatherless...................88.18741% offense.......................38.25850% balance.......................32.08825% stall.........................13.36735% semistall..................... 8.15906% hyperoffense.................. 8.12684% hail.......................... 7.29046% voltturn...................... 6.13979% sand.......................... 3.92632% monotype...................... 1.18471% monosteel..................... 0.88342% trickroom..................... 0.69566% rain.......................... 0.34465% dragmag....................... 0.29902% sun........................... 0.25117% sunoffense.................... 0.21273% rainoffense................... 0.13513% monoelectric.................. 0.10265% monoice....................... 0.09784% hailoffense................... 0.09708% tailwind...................... 0.08308% choice........................ 0.05583% monograss..................... 0.03625% monopsychic................... 0.02871% monobug....................... 0.01764% trapper....................... 0.01561% hailstall..................... 0.01395% mononormal.................... 0.00773% monofighting.................. 0.00707% monodark...................... 0.00325% trickhail..................... 0.00073% sandstall..................... 0.00051% monowater..................... 0.00014% tricksun...................... 0.00008% multiweather.................. 0.00001% monoflying.................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.348) -2.0| |#### -1.5|### |###### -1.0|#### |########## -0.5|########### |############################## 0.0|############## |############# +0.5|##################### |############# +1.0|######## |###### +1.5|#### |## +2.0|## | +2.5|####### |###### +3.0|# |#### more negative = more offensive, more positive = more stall one # = 0.59%