weatherless...................64.88988% balance.......................40.09782% offense.......................35.63144% sand..........................33.96497% semistall.....................10.54065% hyperoffense.................. 9.21392% batonpass..................... 8.46122% stall......................... 4.51617% dragmag....................... 1.78362% sandstall..................... 1.65183% sandoffense................... 1.63133% monotype...................... 1.23594% rain.......................... 0.75562% sun........................... 0.38074% sunoffense.................... 0.21380% monobug....................... 0.20501% trapper....................... 0.17866% monofire...................... 0.16401% choice........................ 0.15815% monopsychic................... 0.14937% mononormal.................... 0.14058% monowater..................... 0.12008% rainoffense................... 0.11715% monopoison.................... 0.08786% monofighting.................. 0.08786% monodark...................... 0.07029% monosteel..................... 0.07029% monograss..................... 0.04979% monoflying.................... 0.04100% monorock...................... 0.03515% monoice....................... 0.03515% voltturn...................... 0.02929% monoground.................... 0.02050% monoelectric.................. 0.02050% monoghost..................... 0.01757% monodragon.................... 0.01464% hail.......................... 0.01172% multiweather.................. 0.00293% Stalliness (mean: 0.103) -2.0|### |# -1.5|### |######### -1.0|########### |################## -0.5|#################### |####################### 0.0|############################# |############################## +0.5|####################### |################ +1.0|############ |############# +1.5|####### |#### +2.0|### |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%