sand..........................54.82960% weatherless...................44.35591% balance.......................40.45601% offense.......................32.60386% semistall.....................11.25813% hyperoffense.................. 9.79977% batonpass..................... 6.81644% stall......................... 5.88223% sandstall..................... 4.26979% sandoffense................... 2.40438% dragmag....................... 2.08166% rain.......................... 0.60213% sun........................... 0.21236% sunoffense.................... 0.17205% monotype...................... 0.14329% rainoffense................... 0.13178% trapper....................... 0.05477% monofire...................... 0.03479% monobug....................... 0.02112% mononormal.................... 0.01954% monoflying.................... 0.01873% monopsychic................... 0.01763% monowater..................... 0.01292% monodark...................... 0.01085% voltturn...................... 0.00725% monosteel..................... 0.00417% monopoison.................... 0.00223% choice........................ 0.00166% monofighting.................. 0.00099% monoice....................... 0.00018% monorock...................... 0.00007% monodragon.................... 0.00004% monograss..................... 0.00003% monoghost..................... 0.00001% monoground.................... 0.00000% monoelectric.................. 0.00000% multiweather.................. 0.00000% hail.......................... 0.00000% Stalliness (mean: 0.135) -2.0|##### |# -1.5|### |########## -1.0|####### |################### -0.5|#################### |#################### 0.0|############################# |############################## +0.5|################### |################## +1.0|############# |############## +1.5|########## |##### +2.0|#### |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%