sand..........................54.41453% offense.......................43.89453% weatherless...................39.16226% hyperoffense..................26.87223% balance.......................16.83669% sandoffense...................15.54746% semistall..................... 6.59792% stall......................... 5.79863% sandstall..................... 4.40436% rain.......................... 3.46507% hail.......................... 2.76747% dragmag....................... 2.73484% voltturn...................... 2.49068% choice........................ 2.00986% sun........................... 0.47171% hailstall..................... 0.46080% rainoffense................... 0.44414% multiweather.................. 0.28104% gravity....................... 0.14367% monotype...................... 0.09825% trickroom..................... 0.09769% monoice....................... 0.08193% tricksand..................... 0.05198% sunoffense.................... 0.00833% monowater..................... 0.00550% monofighting.................. 0.00436% monopoison.................... 0.00386% monosteel..................... 0.00129% monopsychic................... 0.00065% monoflying.................... 0.00061% monodragon.................... 0.00057% monograss..................... 0.00039% monorock...................... 0.00034% monobug....................... 0.00027% monofire...................... 0.00022% monodark...................... 0.00021% monoelectric.................. 0.00008% monoghost..................... 0.00007% mononormal.................... 0.00000% hailoffense................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.319) |####### -1.5|################# |######################### -1.0|############################# |############################# -0.5|################### |############################## 0.0|################## |######### +0.5|############ |##### +1.0|######## |####### +1.5|##### |###### +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%