weatherless...................56.21820% offense.......................41.64514% balance.......................33.43117% sand..........................23.01010% rain..........................15.64921% hyperoffense..................13.67301% semistall..................... 6.19081% stall......................... 5.05987% sun........................... 3.68631% voltturn...................... 3.39282% hail.......................... 2.09752% rainstall..................... 2.07013% dragmag....................... 1.76880% monotype...................... 1.69054% choice........................ 1.48705% sandoffense................... 1.41269% sandstall..................... 1.18572% trickroom..................... 0.61830% multiweather.................. 0.60656% rainoffense................... 0.44611% sunoffense.................... 0.34437% monowater..................... 0.25045% monoice....................... 0.23871% sunstall...................... 0.22697% monofighting.................. 0.20740% monodragon.................... 0.15653% monobug....................... 0.15262% monorock...................... 0.13305% tricksun...................... 0.12523% monopsychic................... 0.11349% trapper....................... 0.10957% monoflying.................... 0.09392% monosteel..................... 0.07044% mononormal.................... 0.07044% monoelectric.................. 0.07044% monofire...................... 0.06653% monopoison.................... 0.04696% monograss..................... 0.04305% monoghost..................... 0.03913% hailstall..................... 0.03913% monoground.................... 0.03522% monodark...................... 0.02739% hailoffense................... 0.02348% trickrain..................... 0.01565% tailwind...................... 0.01174% allweather.................... 0.00783% tricksand..................... 0.00783% gravity....................... 0.00391% Stalliness (mean: -0.061) -2.0|#### |#### -1.5|######### |############ -1.0|################### |######################### -0.5|########################### |############################# 0.0|############################## |######################## +0.5|####################### |################### +1.0|########## |######## +1.5|##### |### +2.0|## |## +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%