weatherless...................46.69168% offense.......................39.35387% balance.......................34.51397% sand..........................27.95943% rain..........................19.40786% hyperoffense..................14.09146% semistall..................... 6.13661% stall......................... 5.90409% voltturn...................... 4.08471% sun........................... 4.02644% rainstall..................... 2.86431% hail.......................... 2.61778% dragmag....................... 2.15243% choice........................ 2.03188% sandoffense................... 1.68074% sandstall..................... 1.63074% monotype...................... 1.31281% trickroom..................... 0.70391% multiweather.................. 0.66610% rainoffense................... 0.50105% sunstall...................... 0.33485% sunoffense.................... 0.31939% monoice....................... 0.27917% monofighting.................. 0.22171% tricksun...................... 0.18187% monowater..................... 0.16746% trapper....................... 0.11121% monoelectric.................. 0.09398% monopsychic................... 0.08112% monobug....................... 0.07850% monodragon.................... 0.07690% monoflying.................... 0.06081% monorock...................... 0.05628% hailstall..................... 0.05611% monosteel..................... 0.05340% monopoison.................... 0.04997% monoground.................... 0.04407% hailoffense................... 0.02636% monofire...................... 0.02220% monograss..................... 0.02063% monodark...................... 0.01789% tailwind...................... 0.01775% mononormal.................... 0.01716% monoghost..................... 0.01187% allweather.................... 0.00709% trickrain..................... 0.00689% gravity....................... 0.00634% tricksand..................... 0.00361% Stalliness (mean: -0.046) -2.0|##### |##### -1.5|########## |########### -1.0|####################### |######################### -0.5|########################## |######################### 0.0|############################## |########################## +0.5|######################### |##################### +1.0|########## |######## +1.5|##### |#### +2.0|## |## +2.5|## |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.37%