balance.......................38.27266% sand..........................37.54233% offense.......................34.40146% weatherless...................30.14162% rain..........................25.48513% hyperoffense..................12.34896% semistall..................... 7.85426% stall......................... 7.12266% sun........................... 4.71063% voltturn...................... 4.68765% rainstall..................... 3.59060% dragmag....................... 2.84603% hail.......................... 2.58115% choice........................ 2.50371% sandstall..................... 2.03327% sandoffense................... 1.55303% monotype...................... 0.95852% sunstall...................... 0.69281% rainoffense................... 0.60692% multiweather.................. 0.45258% trickroom..................... 0.44907% tricksun...................... 0.38356% monofighting.................. 0.28593% monowater..................... 0.16020% monoelectric.................. 0.14396% sunoffense.................... 0.12374% monopoison.................... 0.07576% monoground.................... 0.06641% monoice....................... 0.06525% monodragon.................... 0.06044% hailstall..................... 0.05484% monobug....................... 0.05175% trapper....................... 0.04995% tailwind...................... 0.03656% monoflying.................... 0.01866% gravity....................... 0.01570% monosteel..................... 0.01327% monopsychic................... 0.00827% monodark...................... 0.00734% monofire...................... 0.00270% allweather.................... 0.00199% trickrain..................... 0.00044% tricksand..................... 0.00031% monorock...................... 0.00026% mononormal.................... 0.00013% monograss..................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.069) -2.0|#### |####### -1.5|####### |######### -1.0|################## |######################## -0.5|################## |##################### 0.0|############################## |######################### +0.5|####################### |########################## +1.0|############# |######### +1.5|##### |##### +2.0|### |#### +2.5|## |## +3.0|## | more negative = more offensive, more positive = more stall one # = 0.39%