sand..........................50.13404% balance.......................35.56954% offense.......................34.63664% rain..........................23.18330% weatherless...................21.85796% semistall.....................12.38820% hyperoffense..................10.04127% stall......................... 7.36434% voltturn...................... 3.63745% dragmag....................... 3.61185% sun........................... 3.08480% rainstall..................... 2.78682% sandstall..................... 2.23574% hail.......................... 2.01412% sunstall...................... 1.60701% sandoffense................... 1.42799% choice........................ 1.36619% rainoffense................... 0.64421% monotype...................... 0.37115% trickroom..................... 0.34722% tricksun...................... 0.33670% multiweather.................. 0.27338% hailstall..................... 0.17674% monofighting.................. 0.11917% tailwind...................... 0.10692% monoelectric.................. 0.06277% monopoison.................... 0.04958% monobug....................... 0.04314% monowater..................... 0.04144% monodragon.................... 0.03376% sunoffense.................... 0.01470% gravity....................... 0.01395% trapper....................... 0.01264% monosteel..................... 0.00884% monoice....................... 0.00621% monoground.................... 0.00433% monoflying.................... 0.00162% allweather.................... 0.00021% monopsychic................... 0.00017% monodark...................... 0.00016% monofire...................... 0.00007% trickrain..................... 0.00001% monorock...................... 0.00001% mononormal.................... 0.00000% tricksand..................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.171) -2.0|### |#### -1.5|####### |######## -1.0|############## |######################### -0.5|################ |######################### 0.0|#################### |################### +0.5|######################### |############################## +1.0|################## |############## +1.5|######## |######### +2.0|### |## +2.5|# |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.39%