weatherless...................76.74845% balance.......................40.29275% offense.......................36.35825% sand..........................14.68127% hyperoffense.................. 9.73974% semistall..................... 7.99511% sun........................... 6.49889% stall......................... 5.61416% voltturn...................... 3.87717% rain.......................... 3.53321% multiweather.................. 1.91088% monotype...................... 1.83444% sunoffense.................... 1.18092% choice........................ 0.83887% dragmag....................... 0.67836% trickroom..................... 0.59237% sandstall..................... 0.47008% sandoffense................... 0.45861% hail.......................... 0.45479% monobug....................... 0.23122% monoground.................... 0.19682% monoghost..................... 0.17580% monowater..................... 0.15287% monodragon.................... 0.15287% monoflying.................... 0.14905% monosteel..................... 0.13949% monopsychic................... 0.13758% monofairy..................... 0.13376% monorock...................... 0.12612% mononormal.................... 0.11274% monofire...................... 0.08599% rainoffense................... 0.07835% monopoison.................... 0.06879% monograss..................... 0.06497% monodark...................... 0.04204% monoelectric.................. 0.02675% monofighting.................. 0.02484% tricksand..................... 0.02484% monoice....................... 0.02102% rainstall..................... 0.02102% sunstall...................... 0.01911% trickhail..................... 0.01529% gravity....................... 0.01338% tricksun...................... 0.01147% tailwind...................... 0.00764% hailoffense................... 0.00764% hailstall..................... 0.00191% Stalliness (mean: 0.106) -2.0|## |#### -1.5|###### |######### -1.0|########### |################# -0.5|######################## |############################ 0.0|############################## |############################ +0.5|############################ |#################### +1.0|############ |######### +1.5|##### |### +2.0|### |## +2.5|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.41%