weatherless...................75.99037% balance.......................41.82071% offense.......................33.01660% sand..........................16.15614% hyperoffense..................10.65177% semistall..................... 8.29227% stall......................... 6.21865% sun........................... 5.81989% voltturn...................... 4.72755% rain.......................... 3.76606% multiweather.................. 1.98775% sunoffense.................... 1.43627% monotype...................... 1.27320% choice........................ 0.94531% dragmag....................... 0.74970% trickroom..................... 0.58472% sandstall..................... 0.55733% sandoffense................... 0.51417% hail.......................... 0.25817% monoground.................... 0.24729% monofairy..................... 0.17090% monobug....................... 0.16794% monorock...................... 0.10864% monopsychic................... 0.10496% mononormal.................... 0.10234% monosteel..................... 0.09922% rainoffense................... 0.09047% monoflying.................... 0.06113% monowater..................... 0.06045% monodragon.................... 0.05273% monopoison.................... 0.05254% monoghost..................... 0.04978% monofire...................... 0.03250% monograss..................... 0.02906% monodark...................... 0.02562% tricksand..................... 0.02186% monofighting.................. 0.01787% sunstall...................... 0.01777% rainstall..................... 0.01770% tricksun...................... 0.01623% gravity....................... 0.01279% monoelectric.................. 0.00872% hailoffense................... 0.00858% monoice....................... 0.00685% tailwind...................... 0.00421% trickhail..................... 0.00286% hailstall..................... 0.00181% Stalliness (mean: 0.135) -2.0|## |##### -1.5|####### |######### -1.0|######## |############### -0.5|####################### |######################### 0.0|############################## |############################ +0.5|############################## |##################### +1.0|############# |######### +1.5|###### |### +2.0|### |## +2.5|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.41%