weatherless...................77.01226% balance.......................44.85812% offense.......................27.06668% sand..........................17.82891% hyperoffense..................12.52795% semistall..................... 7.96238% stall......................... 7.58487% sun........................... 5.15009% voltturn...................... 4.82192% sunoffense.................... 2.30663% choice........................ 1.74755% multiweather.................. 1.61838% rain.......................... 1.57038% dragmag....................... 0.82940% monotype...................... 0.67218% sandstall..................... 0.63283% sandoffense................... 0.61848% trickroom..................... 0.36906% monoground.................... 0.26830% monofairy..................... 0.21567% hail.......................... 0.06135% mononormal.................... 0.05179% monobug....................... 0.04646% monorock...................... 0.04135% monowater..................... 0.01978% tricksand..................... 0.01684% monodragon.................... 0.01611% rainoffense................... 0.01538% rainstall..................... 0.01309% monoflying.................... 0.00984% monopsychic................... 0.00807% monoghost..................... 0.00766% monograss..................... 0.00711% monopoison.................... 0.00364% monosteel..................... 0.00340% gravity....................... 0.00315% monofighting.................. 0.00301% hailoffense................... 0.00152% monoice....................... 0.00152% monodark...................... 0.00147% sunstall...................... 0.00065% monofire...................... 0.00035% monoelectric.................. 0.00027% tailwind...................... 0.00020% trickhail..................... 0.00001% tricksun...................... 0.00001% hailstall..................... 0.00000% Stalliness (mean: 0.165) -2.0|### |####### -1.5|########## |####### -1.0|#### |######### -0.5|#################### |#################### 0.0|############################# |############################# +0.5|############################## |#################### +1.0|############# |######## +1.5|##### |### +2.0|#### |## +2.5|## |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.43%