weatherless...................91.20032% offense.......................47.06831% hyperoffense..................25.40461% balance.......................20.34719% monotype...................... 8.15188% sun........................... 6.28305% semistall..................... 4.21963% stall......................... 2.96026% sand.......................... 1.93382% monoflying.................... 1.44783% sunoffense.................... 1.34181% mononormal.................... 1.31746% monosteel..................... 0.92655% monoelectric.................. 0.85658% monopsychic................... 0.75804% monorock...................... 0.74673% hail.......................... 0.69113% monowater..................... 0.67157% monodark...................... 0.58703% monobug....................... 0.55041% monofighting.................. 0.54447% monofire...................... 0.50613% monograss..................... 0.47871% monoground.................... 0.41391% monoghost..................... 0.35755% monopoison.................... 0.34528% monodragon.................... 0.34048% monofairy..................... 0.30923% multiweather.................. 0.26380% rain.......................... 0.15644% monoice....................... 0.15145% sandoffense................... 0.11081% hailoffense................... 0.09087% dragmag....................... 0.08685% sunstall...................... 0.07036% tailwind...................... 0.04985% sandstall..................... 0.04563% rainoffense................... 0.01553% hailstall..................... 0.01515% rainstall..................... 0.01265% batonpass..................... 0.00288% gravity....................... 0.00173% voltturn...................... 0.00134% trickroom..................... 0.00058% Stalliness (mean: -0.398) |# -2.0|#### |############## -1.0|######################## |############################## 0.0|###################### |############ +1.0|###### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.84%