weatherless...................90.90200% offense.......................49.67999% hyperoffense..................25.39349% balance.......................19.74749% sun........................... 6.72418% monotype...................... 4.59686% semistall..................... 3.38495% sand.......................... 1.99463% stall......................... 1.79409% sunoffense.................... 1.48588% monoflying.................... 0.92246% monosteel..................... 0.59367% mononormal.................... 0.55432% hail.......................... 0.54523% monoelectric.................. 0.48608% monodark...................... 0.35937% monowater..................... 0.35469% monopsychic................... 0.35137% monorock...................... 0.33183% monofire...................... 0.27864% monofighting.................. 0.25501% monobug....................... 0.25500% multiweather.................. 0.25117% monoground.................... 0.24053% monograss..................... 0.22084% monodragon.................... 0.20344% monofairy..................... 0.17402% monoghost..................... 0.15760% monopoison.................... 0.14932% monoice....................... 0.10227% dragmag....................... 0.09953% rain.......................... 0.08619% sandoffense................... 0.07765% hailoffense................... 0.07270% sunstall...................... 0.05599% sandstall..................... 0.02088% tailwind...................... 0.00989% rainoffense................... 0.00910% hailstall..................... 0.00818% rainstall..................... 0.00436% gravity....................... 0.00120% voltturn...................... 0.00120% batonpass..................... 0.00118% trickroom..................... 0.00024% Stalliness (mean: -0.449) | -2.0|#### |############## -1.0|####################### |############################## 0.0|###################### |########### +1.0|##### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.89%