weatherless...................88.74924% offense.......................57.81472% hyperoffense..................21.54525% balance.......................16.64539% sun........................... 7.55600% sand.......................... 3.51161% semistall..................... 2.92681% monotype...................... 2.38008% sunoffense.................... 1.69269% stall......................... 1.06784% monoflying.................... 0.58863% monopsychic................... 0.43819% hail.......................... 0.36133% monosteel..................... 0.27349% monodark...................... 0.24945% multiweather.................. 0.21442% mononormal.................... 0.19781% monowater..................... 0.19757% monodragon.................... 0.18286% monofighting.................. 0.16930% monoground.................... 0.16122% monoelectric.................. 0.14806% monopoison.................... 0.13442% monorock...................... 0.11657% monofire...................... 0.11121% monobug....................... 0.10272% monoghost..................... 0.06647% monofairy..................... 0.06626% hailoffense................... 0.06207% sandoffense................... 0.04842% dragmag....................... 0.03792% rain.......................... 0.03756% monoice....................... 0.03267% sunstall...................... 0.02716% monograss..................... 0.02649% sandstall..................... 0.01155% rainoffense................... 0.00297% gravity....................... 0.00127% hailstall..................... 0.00066% voltturn...................... 0.00064% batonpass..................... 0.00011% rainstall..................... 0.00009% trickroom..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.475) | -2.0|### |########### -1.0|######################### |############################## 0.0|######################## |######## +1.0|### |## +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.94%