weatherless...................74.96010% offense.......................40.65576% balance.......................33.32668% hyperoffense..................15.82868% sun...........................14.55839% voltturn......................10.11572% rain.......................... 8.07396% semistall..................... 5.83932% stall......................... 4.34956% monotype...................... 4.19659% sand.......................... 3.60468% multiweather.................. 2.58047% hail.......................... 1.78904% sunoffense.................... 1.26363% rainoffense................... 1.11732% trickroom..................... 0.87789% trapper....................... 0.85794% monoghost..................... 0.50545% mononormal.................... 0.49880% monoice....................... 0.47885% monosteel..................... 0.45890% sunstall...................... 0.37244% monoflying.................... 0.36579% monofire...................... 0.31923% dragmag....................... 0.29928% monoelectric.................. 0.29263% monowater..................... 0.25273% hailoffense................... 0.22612% monorock...................... 0.21947% monopsychic................... 0.21282% monofighting.................. 0.19952% sandstall..................... 0.19287% monograss..................... 0.17292% sandoffense................... 0.16627% tricksun...................... 0.15297% monodragon.................... 0.14632% rainstall..................... 0.13966% monobug....................... 0.09976% allweather.................... 0.09311% monofairy..................... 0.09311% choice........................ 0.08646% monopoison.................... 0.07316% monodark...................... 0.03990% monoground.................... 0.03990% hailstall..................... 0.03325% trickrain..................... 0.01330% tailwind...................... 0.00665% Stalliness (mean: -0.103) |# -2.0|## |####### -1.5|########### |############# -1.0|################## |####################### -0.5|############################## |############################## 0.0|########################### |########################### +0.5|######################## |################# +1.0|########### |###### +1.5|##### |### +2.0|### |# +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.38%