weatherless...................78.00990% balance.......................31.89826% offense.......................25.63352% hyperoffense..................18.16011% voltturn......................17.18580% stall.........................14.49580% sun...........................13.82019% semistall..................... 9.81232% rain.......................... 6.61283% hail.......................... 1.76258% multiweather.................. 1.13896% sand.......................... 0.94230% sandstall..................... 0.69279% trickroom..................... 0.57380% hailoffense................... 0.46161% sunoffense.................... 0.43906% rainoffense................... 0.37161% dragmag....................... 0.32141% rainstall..................... 0.29352% monotype...................... 0.25715% sunstall...................... 0.25368% tricksun...................... 0.15655% monoflying.................... 0.14736% monoghost..................... 0.01917% monosteel..................... 0.01415% monoelectric.................. 0.01312% monodragon.................... 0.01073% monopsychic................... 0.01042% monowater..................... 0.00992% mononormal.................... 0.00828% monograss..................... 0.00803% monofighting.................. 0.00712% sandoffense................... 0.00709% hailstall..................... 0.00424% monofire...................... 0.00423% monopoison.................... 0.00403% allweather.................... 0.00254% choice........................ 0.00072% monoice....................... 0.00026% monorock...................... 0.00020% monofairy..................... 0.00011% monobug....................... 0.00005% monodark...................... 0.00001% monoground.................... 0.00000% trapper....................... 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.208) | -2.0| |### -1.5|##################### |################## -1.0|###### |############ -0.5|############## |######################## 0.0|##################### |############################## +0.5|################# |################ +1.0|########## |##### +1.5|############ |################# +2.0|#### |# +2.5| |############ more negative = more offensive, more positive = more stall one # = 0.41%