weatherless...................52.82628% offense.......................46.40071% sun...........................35.15866% hyperoffense..................24.41164% balance.......................21.77200% rain..........................20.78578% multiweather..................12.12167% sunoffense.................... 5.55946% batonpass..................... 5.18303% monotype...................... 4.36936% semistall..................... 3.98519% stall......................... 3.43046% sand.......................... 2.47824% rainoffense................... 1.37648% hail.......................... 0.93367% monopsychic................... 0.90124% mononormal.................... 0.82774% choice........................ 0.65546% voltturn...................... 0.56932% monoflying.................... 0.55451% trickroom..................... 0.47047% monosteel..................... 0.42931% monodragon.................... 0.36976% sandstall..................... 0.35184% monoghost..................... 0.33539% sunstall...................... 0.28671% monowater..................... 0.26180% monobug....................... 0.26085% dragmag....................... 0.25316% monoground.................... 0.24987% monofighting.................. 0.24367% monofairy..................... 0.19202% monograss..................... 0.16828% trapper....................... 0.16827% monodark...................... 0.14854% swagplay...................... 0.14604% monoice....................... 0.13467% sandoffense................... 0.13056% monofire...................... 0.10858% monorock...................... 0.09301% monoelectric.................. 0.08821% hailoffense................... 0.08267% trickrain..................... 0.06861% monopoison.................... 0.06489% rainstall..................... 0.05778% tricksun...................... 0.04429% tailwind...................... 0.03747% gravity....................... 0.02816% hailstall..................... 0.01662% tricksand..................... 0.00997% fear.......................... 0.00473% allweather.................... 0.00040% trickhail..................... 0.00002% Stalliness (mean: -0.367) |## -2.0|### |############ -1.0|########################## |############################## 0.0|###################### |############# +1.0|####### |## +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.83%