weatherless...................85.48072% balance.......................39.65653% offense.......................30.60951% voltturn......................19.70835% semistall.....................15.81553% hyperoffense.................. 8.47279% sun........................... 7.06945% stall......................... 5.44564% rain.......................... 5.26519% sand.......................... 1.88379% monotype...................... 1.85313% batonpass..................... 1.29839% hail.......................... 1.06756% multiweather.................. 0.74756% rainoffense................... 0.74429% monopsychic................... 0.70194% choice........................ 0.43063% mononormal.................... 0.41924% sunstall...................... 0.29143% monobug....................... 0.24070% dragmag....................... 0.21854% monoghost..................... 0.20667% sunoffense.................... 0.17868% monowater..................... 0.13219% sandstall..................... 0.10355% monosteel..................... 0.09529% monorock...................... 0.09001% monodragon.................... 0.06823% fear.......................... 0.06348% monograss..................... 0.05806% monoflying.................... 0.05763% monodark...................... 0.05296% hailoffense................... 0.04393% monoelectric.................. 0.04368% hailstall..................... 0.03741% monopoison.................... 0.02290% monoground.................... 0.02264% trickroom..................... 0.02054% tailwind...................... 0.02022% monofairy..................... 0.01866% sandoffense................... 0.01618% tricksun...................... 0.00962% trapper....................... 0.00831% monofighting.................. 0.00728% monoice....................... 0.00707% rainstall..................... 0.00547% monofire...................... 0.00508% trickrain..................... 0.00337% trickhail..................... 0.00337% allweather.................... 0.00120% tricksand..................... 0.00000% hailfear...................... 0.00000% Stalliness (mean: 0.251) | -2.0|## |##### -1.0|########### |##################### 0.0|########################## |############################## +1.0|####################### |############ +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.74%