weatherless...................80.36455% offense.......................50.12006% balance.......................35.70181% sun...........................13.57782% voltturn......................11.14386% hyperoffense.................. 9.73587% semistall..................... 3.28531% rain.......................... 2.78324% monotype...................... 1.88823% sand.......................... 1.73543% hail.......................... 1.65903% trickroom..................... 1.28793% stall......................... 1.15695% sunoffense.................... 0.80768% rainoffense................... 0.68762% monoghost..................... 0.39293% tricksun...................... 0.29470% choice........................ 0.28378% monofire...................... 0.27287% monograss..................... 0.26195% monowater..................... 0.22921% monofighting.................. 0.17463% hailoffense................... 0.16372% tailwind...................... 0.14189% monobug....................... 0.13098% multiweather.................. 0.12006% monoice....................... 0.12006% monoelectric.................. 0.10915% sandoffense................... 0.07640% sunstall...................... 0.07640% monorock...................... 0.06549% monofairy..................... 0.06549% monosteel..................... 0.05457% monopoison.................... 0.04366% monodark...................... 0.04366% monoflying.................... 0.04366% dragmag....................... 0.03274% monodragon.................... 0.03274% mononormal.................... 0.02183% monopsychic................... 0.01091% trickhail..................... 0.01091% monoground.................... 0.01091% Stalliness (mean: -0.128) |# -1.5|## |####### -1.0|############### |##################### -0.5|####################### |############################## 0.0|########################## |#################### +0.5|################### |############ +1.0|####### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%