weatherless...................79.45392% offense.......................47.49713% balance.......................37.66668% sun...........................14.13276% voltturn......................13.63950% hyperoffense.................. 9.80327% semistall..................... 3.72270% rain.......................... 2.94170% hail.......................... 1.83777% sand.......................... 1.70516% trickroom..................... 1.60526% stall......................... 1.31022% monotype...................... 1.28851% rainoffense................... 0.89845% sunoffense.................... 0.71943% tricksun...................... 0.33472% monoghost..................... 0.24581% monograss..................... 0.23964% choice........................ 0.23264% tailwind...................... 0.19393% monofire...................... 0.16935% hailoffense................... 0.16285% monoice....................... 0.14261% monowater..................... 0.13121% monofighting.................. 0.10386% monoelectric.................. 0.08667% monobug....................... 0.07366% sandoffense................... 0.07237% multiweather.................. 0.07131% sunstall...................... 0.07045% dragmag....................... 0.04578% monorock...................... 0.03052% monosteel..................... 0.02984% monopoison.................... 0.02895% monoflying.................... 0.02811% monofairy..................... 0.02325% monodragon.................... 0.02216% monodark...................... 0.01705% trickhail..................... 0.01207% mononormal.................... 0.01129% monopsychic................... 0.00958% monoground.................... 0.00567% Stalliness (mean: -0.089) |# -1.5|## |####### -1.0|################ |###################### -0.5|##################### |############################## 0.0|########################### |####################### +0.5|##################### |############## +1.0|######### |## +1.5|# | +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.50%