weatherless...................69.61843% balance.......................43.26977% offense.......................40.66538% sun...........................27.72791% voltturn......................27.01726% hyperoffense.................. 6.39758% semistall..................... 5.31517% stall......................... 4.35210% trickroom..................... 2.64520% rain.......................... 1.65959% sand.......................... 0.75933% sunoffense.................... 0.53692% tailwind...................... 0.44265% rainoffense................... 0.29732% hail.......................... 0.23876% monotype...................... 0.09009% tricksun...................... 0.06208% hailoffense................... 0.04996% dragmag....................... 0.04906% choice........................ 0.04248% monograss..................... 0.02978% monoice....................... 0.02767% monoelectric.................. 0.01221% monoghost..................... 0.01102% multiweather.................. 0.00403% monofairy..................... 0.00314% sunstall...................... 0.00285% monofire...................... 0.00204% monobug....................... 0.00167% monofighting.................. 0.00165% trickhail..................... 0.00088% monowater..................... 0.00083% monopoison.................... 0.00007% sandoffense................... 0.00001% monorock...................... 0.00001% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.115) | -1.5|# |#### -1.0|####### |###################### -0.5|###### |####################### 0.0|##################### |############################## +0.5|################# |############# +1.0|######## |# +1.5|## | +2.0|# | +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.62%