offense.......................53.02058% sun...........................40.90421% weatherless...................38.72184% rain..........................38.72039% balance.......................34.02062% multiweather..................22.21626% hyperoffense.................. 8.68324% trickroom..................... 6.16451% tailwind...................... 3.03840% semistall..................... 2.75403% monotype...................... 2.68989% tricksun...................... 2.54707% sand.......................... 2.20012% hail.......................... 1.88915% sunoffense.................... 1.85014% stall......................... 1.52153% trickrain..................... 1.38609% rainoffense................... 1.02415% voltturn...................... 0.95673% rainstall..................... 0.65942% monowater..................... 0.52379% dragmag....................... 0.47547% choice........................ 0.34672% monoghost..................... 0.33429% monopsychic................... 0.25562% monoflying.................... 0.23607% gravity....................... 0.23097% monofairy..................... 0.21447% sandoffense................... 0.21226% monodragon.................... 0.20551% monosteel..................... 0.19921% mononormal.................... 0.18447% monoelectric.................. 0.15930% batonpass..................... 0.13900% monodark...................... 0.08174% sunstall...................... 0.08087% hailoffense................... 0.07477% trickhail..................... 0.07202% monorock...................... 0.05956% monobug....................... 0.05108% monopoison.................... 0.04523% sandstall..................... 0.04449% monofighting.................. 0.04087% monoice....................... 0.03488% monofire...................... 0.02511% monograss..................... 0.02404% trapper....................... 0.02207% monoground.................... 0.02090% hailstall..................... 0.01476% tricksand..................... 0.01176% Stalliness (mean: -0.154) |# -1.5|### |####### -1.0|############# |###################### -0.5|######################### |############################## 0.0|############################# |######################## +0.5|################ |####### +1.0|##### |## +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%