offense.......................56.41210% sun...........................55.34785% rain..........................49.63956% balance.......................31.20473% multiweather..................30.99041% weatherless...................24.22317% hyperoffense.................. 8.82362% trickroom..................... 8.01890% tailwind...................... 4.96553% tricksun...................... 4.65746% sunoffense.................... 2.71709% trickrain..................... 1.98565% monotype...................... 1.83660% semistall..................... 1.79172% stall......................... 1.76783% rainstall..................... 1.40044% rainoffense................... 1.16339% sand.......................... 1.01693% hail.......................... 0.83816% voltturn...................... 0.66958% gravity....................... 0.31340% dragmag....................... 0.27918% monoflying.................... 0.27734% monoghost..................... 0.24689% monofairy..................... 0.24011% mononormal.................... 0.22779% monowater..................... 0.18914% monopsychic................... 0.16945% choice........................ 0.16604% sandoffense................... 0.15279% monosteel..................... 0.12391% monodark...................... 0.11881% batonpass..................... 0.07742% monoelectric.................. 0.07069% monodragon.................... 0.06612% trickhail..................... 0.03995% monopoison.................... 0.03321% sunstall...................... 0.02215% monorock...................... 0.02180% monobug....................... 0.01766% hailoffense................... 0.01671% monoground.................... 0.01017% monofighting.................. 0.00995% trapper....................... 0.00687% hailstall..................... 0.00554% monofire...................... 0.00495% monograss..................... 0.00466% sandstall..................... 0.00425% monoice....................... 0.00395% tricksand..................... 0.00356% Stalliness (mean: -0.202) | -1.5|## |###### -1.0|############### |########################## -0.5|######################## |############################## 0.0|############################## |###################### +0.5|############ |#### +1.0|##### |# +1.5|### | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%