weatherless...................87.31266% offense.......................70.33924% balance.......................18.73951% hyperoffense.................. 8.17993% trickroom..................... 8.10099% hail.......................... 7.90495% trickhail..................... 3.89438% voltturn...................... 2.58602% semistall..................... 2.15633% rain.......................... 1.88867% sand.......................... 1.80973% tailwind...................... 1.58604% sun........................... 1.08416% rainoffense................... 0.73898% stall......................... 0.58500% monotype...................... 0.47814% monoice....................... 0.27250% tricksand..................... 0.21045% hailoffense................... 0.14546% trickrain..................... 0.09518% monofire...................... 0.09436% dragmag....................... 0.08130% monowater..................... 0.07172% sunoffense.................... 0.03674% hailstall..................... 0.03184% monofighting.................. 0.01770% choice........................ 0.01232% monorock...................... 0.00800% monograss..................... 0.00715% trapper....................... 0.00368% monopoison.................... 0.00300% batonpass..................... 0.00192% mononormal.................... 0.00190% sandstall..................... 0.00182% monobug....................... 0.00152% monoflying.................... 0.00027% multiweather.................. 0.00016% sandoffense................... 0.00009% monoelectric.................. 0.00001% sunstall...................... 0.00001% monoghost..................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% tricksun...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.316) | -1.5| |##### -1.0|###### |########## -0.5|############################## |######### 0.0|####### |####### +0.5|### |### +1.0|# | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.20%