weatherless...................66.27043% offense.......................52.80868% balance.......................29.25999% sun...........................22.46733% hyperoffense..................12.46935% rain.......................... 7.94848% sand.......................... 6.99774% multiweather.................. 4.51032% semistall..................... 4.11902% voltturn...................... 2.14669% sunoffense.................... 1.91845% monotype...................... 1.69915% stall......................... 1.34296% hail.......................... 1.00489% sandoffense................... 0.47791% trickroom..................... 0.40750% rainoffense................... 0.38728% monosteel..................... 0.17541% monofire...................... 0.17393% sunstall...................... 0.14883% monoflying.................... 0.13475% monobug....................... 0.13186% monoghost..................... 0.12913% monoelectric.................. 0.12657% monorock...................... 0.12646% monograss..................... 0.10535% sandstall..................... 0.10346% monopsychic................... 0.10336% monowater..................... 0.09728% mononormal.................... 0.09211% monoground.................... 0.07661% monodark...................... 0.07439% monodragon.................... 0.07251% choice........................ 0.06800% monofighting.................. 0.05616% monoice....................... 0.05449% hailoffense................... 0.04886% tailwind...................... 0.04802% monopoison.................... 0.04639% rainstall..................... 0.03544% tricksand..................... 0.03325% tricksun...................... 0.03316% monofairy..................... 0.03011% dragmag....................... 0.02911% hailstall..................... 0.00655% allweather.................... 0.00469% trickrain..................... 0.00258% trickhail..................... 0.00156% Stalliness (mean: -0.214) |# -1.5|### |########### -1.0|################# |##################### -0.5|############################## |############################ 0.0|##################### |##################### +0.5|############# |####### +1.0|###### |#### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.54%