weatherless...................55.58079% offense.......................41.58184% sun...........................36.27047% balance.......................34.65025% semistall.....................10.96762% hyperoffense..................10.84420% rain.......................... 7.38226% sand.......................... 5.45602% sunoffense.................... 5.19475% multiweather.................. 4.77930% voltturn...................... 4.00643% stall......................... 1.95610% trickroom..................... 0.85587% monotype...................... 0.67104% sandstall..................... 0.37652% sunstall...................... 0.24828% monoflying.................... 0.10438% hail.......................... 0.09300% sandoffense................... 0.08870% mononormal.................... 0.08498% monofire...................... 0.06649% monopsychic................... 0.06531% rainstall..................... 0.06369% tricksun...................... 0.06304% monosteel..................... 0.05531% monoelectric.................. 0.04325% tailwind...................... 0.04194% monobug....................... 0.03829% monoghost..................... 0.03595% tricksand..................... 0.03473% monorock...................... 0.03218% monofairy..................... 0.02963% rainoffense................... 0.02642% monodark...................... 0.02495% monofighting.................. 0.02375% monodragon.................... 0.02214% monopoison.................... 0.02115% monoground.................... 0.01290% monowater..................... 0.00824% trickrain..................... 0.00789% monoice....................... 0.00420% hailstall..................... 0.00284% monograss..................... 0.00259% hailoffense................... 0.00197% choice........................ 0.00161% dragmag....................... 0.00023% allweather.................... 0.00003% trickhail..................... 0.00000% Stalliness (mean: -0.003) | -1.5|# |############# -1.0|################# |################## -0.5|############################## |######################### 0.0|############################# |############################## +0.5|################## |########### +1.0|########### |################## +1.5|## |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.44%