weatherless...................84.38152% balance.......................43.42497% offense.......................30.06624% hail..........................14.99881% voltturn......................12.30790% hyperoffense..................12.29287% semistall..................... 9.06822% stall......................... 5.14769% trickroom..................... 2.19099% hailoffense................... 1.55739% sun........................... 0.28009% sunoffense.................... 0.20746% rain.......................... 0.20266% sand.......................... 0.19129% monotype...................... 0.17227% choice........................ 0.17111% trickhail..................... 0.14945% monoice....................... 0.07417% tailwind...................... 0.07131% hailstall..................... 0.05984% monopoison.................... 0.05814% multiweather.................. 0.05438% monoghost..................... 0.02269% rainoffense................... 0.01185% monograss..................... 0.00473% monobug....................... 0.00442% mononormal.................... 0.00221% monodark...................... 0.00191% monofighting.................. 0.00130% monoelectric.................. 0.00114% monorock...................... 0.00056% monowater..................... 0.00042% monofire...................... 0.00030% monoflying.................... 0.00024% monopsychic................... 0.00011% gravity....................... 0.00008% monofairy..................... 0.00002% monosteel..................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% fear.......................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% trickfear..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.148) -2.0|#### |# -1.5|####### |########## -1.0|####### |######### -0.5|############### |####################### 0.0|############################# |############################## +0.5|######################## |############## +1.0|############### |########## +1.5|##### |## +2.0|## |# +2.5|# |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%