weatherless...................77.39436% offense.......................43.67206% balance.......................34.86858% hyperoffense..................11.62500% sand..........................11.17182% voltturn...................... 8.95954% sun........................... 5.75679% semistall..................... 5.70788% rain.......................... 5.22580% stall......................... 4.12647% trickroom..................... 1.92033% hail.......................... 1.90318% multiweather.................. 1.36036% monotype...................... 1.03125% choice........................ 0.69877% sandoffense................... 0.57491% dragmag....................... 0.49647% sunoffense.................... 0.47004% sandstall..................... 0.35578% hailoffense................... 0.35422% rainoffense................... 0.21822% monowater..................... 0.12457% tailwind...................... 0.11455% monobug....................... 0.10330% monopsychic................... 0.08102% monofire...................... 0.07237% sunstall...................... 0.07002% monoice....................... 0.06326% monosteel..................... 0.06309% mononormal.................... 0.06140% monofairy..................... 0.06140% monoelectric.................. 0.05813% monodark...................... 0.05499% monoflying.................... 0.04953% monograss..................... 0.04894% monopoison.................... 0.04456% monodragon.................... 0.04188% monoghost..................... 0.03851% tricksand..................... 0.03588% monofighting.................. 0.03548% monorock...................... 0.03015% tricksun...................... 0.02905% rainstall..................... 0.02682% gravity....................... 0.02508% monoground.................... 0.02009% allweather.................... 0.01730% hailstall..................... 0.01396% trickhail..................... 0.01219% trickrain..................... 0.00662% trapper....................... 0.00603% swagplay...................... 0.00131% fear.......................... 0.00039% trickfear..................... 0.00000% Stalliness (mean: -0.030) -2.0|# |## -1.5|###### |########## -1.0|############### |#################### -0.5|########################## |############################## 0.0|############################## |######################### +0.5|################### |############### +1.0|######### |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%