weatherless...................78.49217% offense.......................40.60965% balance.......................33.83935% hyperoffense..................11.95529% sand..........................11.12291% voltturn......................10.65919% stall......................... 6.80678% semistall..................... 6.78893% rain.......................... 5.98924% sun........................... 4.45774% trickroom..................... 1.90500% multiweather.................. 1.08723% hail.......................... 1.05151% choice........................ 0.76624% sandstall..................... 0.57795% sandoffense................... 0.57319% dragmag....................... 0.47360% monotype...................... 0.29916% hailoffense................... 0.27034% sunoffense.................... 0.22694% rainoffense................... 0.22617% tailwind...................... 0.09305% monowater..................... 0.07994% sunstall...................... 0.07075% tricksun...................... 0.06171% gravity....................... 0.04713% monofire...................... 0.03508% monopoison.................... 0.02604% monopsychic................... 0.01997% monobug....................... 0.01883% monosteel..................... 0.01804% tricksand..................... 0.01752% hailstall..................... 0.01720% monofighting.................. 0.01494% mononormal.................... 0.01415% monograss..................... 0.01368% monofairy..................... 0.01343% trickhail..................... 0.00963% monoflying.................... 0.00942% rainstall..................... 0.00933% monoice....................... 0.00875% monoelectric.................. 0.00785% trickrain..................... 0.00700% allweather.................... 0.00618% monodark...................... 0.00494% monodragon.................... 0.00485% trapper....................... 0.00446% monoghost..................... 0.00401% monorock...................... 0.00377% monoground.................... 0.00225% swagplay...................... 0.00037% fear.......................... 0.00001% trickfear..................... 0.00000% Stalliness (mean: 0.058) -2.0|# |### -1.5|######## |######### -1.0|############## |#################### -0.5|######################## |############################## 0.0|############################## |########################## +0.5|#################### |############### +1.0|########## |####### +1.5|###### |### +2.0|## |## +2.5|## |## +3.0|# |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.42%