weatherless...................77.35757% balance.......................35.43810% offense.......................34.21673% sand..........................12.41936% semistall.....................10.93710% stall.........................10.68430% voltturn...................... 9.07597% hyperoffense.................. 8.72378% rain.......................... 6.91607% sun........................... 3.02386% sandstall..................... 1.03042% hail.......................... 0.97520% trickroom..................... 0.90489% sandoffense................... 0.73855% multiweather.................. 0.68350% choice........................ 0.42872% hailoffense................... 0.42741% dragmag....................... 0.36689% tricksun...................... 0.13059% monotype...................... 0.09267% hailstall..................... 0.09253% sunoffense.................... 0.08631% gravity....................... 0.06497% rainoffense................... 0.05164% sunstall...................... 0.04688% tailwind...................... 0.03871% monofire...................... 0.01374% monopoison.................... 0.01232% monosteel..................... 0.01074% monofighting.................. 0.01008% trickhail..................... 0.00977% monowater..................... 0.00811% monobug....................... 0.00643% trapper....................... 0.00531% mononormal.................... 0.00519% tricksand..................... 0.00513% monopsychic................... 0.00482% rainstall..................... 0.00466% monofairy..................... 0.00460% monoelectric.................. 0.00307% monoice....................... 0.00287% trickrain..................... 0.00251% monograss..................... 0.00250% monoflying.................... 0.00189% monodark...................... 0.00159% monodragon.................... 0.00150% monoground.................... 0.00147% monoghost..................... 0.00141% allweather.................... 0.00097% monorock...................... 0.00047% swagplay...................... 0.00006% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.310) -2.0| |## -1.5|###### |####### -1.0|########## |#################### -0.5|###################### |############################## 0.0|########################### |########################## +0.5|###################### |################# +1.0|################ |######### +1.5|############ |#### +2.0|#### |### +2.5|#### |### +3.0|### |### +3.5|## more negative = more offensive, more positive = more stall one # = 0.40%