weatherless...................85.04364% offense.......................49.52924% balance.......................29.88558% hyperoffense..................14.13226% hail.......................... 7.36443% rain.......................... 5.13064% voltturn...................... 4.37909% trickroom..................... 3.83216% stall......................... 3.41986% semistall..................... 3.03306% rainoffense................... 1.98777% sun........................... 1.72251% monotype...................... 1.12738% sand.......................... 0.88812% sunoffense.................... 0.63261% hailoffense................... 0.57848% monoice....................... 0.49632% choice........................ 0.39856% multiweather.................. 0.14874% mononormal.................... 0.09719% sandoffense................... 0.09211% monobug....................... 0.07219% monorock...................... 0.06896% monodark...................... 0.06399% monograss..................... 0.06029% monoelectric.................. 0.05828% dragmag....................... 0.05809% monowater..................... 0.05574% monoflying.................... 0.05493% monofighting.................. 0.03946% hailstall..................... 0.03908% monoghost..................... 0.03383% tailwind...................... 0.03327% trickhail..................... 0.03204% gravity....................... 0.02324% trapper....................... 0.02317% monoground.................... 0.01886% monopsychic................... 0.01828% monopoison.................... 0.01555% tricksand..................... 0.01403% sandstall..................... 0.01353% tricksun...................... 0.01318% monodragon.................... 0.00791% monofire...................... 0.00789% monosteel..................... 0.00546% monofairy..................... 0.00448% rainstall..................... 0.00331% sunstall...................... 0.00022% trickrain..................... 0.00012% Stalliness (mean: -0.177) -2.0|# |### -1.5|###### |############# -1.0|################# |####################### -0.5|########################### |############################## 0.0|############################# |#################### +0.5|############### |########### +1.0|###### |### +1.5|# |# +2.0|# |# +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%