weatherless...................76.21292% offense.......................47.09775% balance.......................27.76570% hyperoffense..................19.04526% sand..........................14.75126% voltturn...................... 7.81774% sun........................... 4.41503% rain.......................... 3.67041% trickroom..................... 3.40818% semistall..................... 3.34935% stall......................... 2.74194% hail.......................... 2.11046% sandoffense................... 1.68992% multiweather.................. 1.13893% hailoffense................... 0.84182% choice........................ 0.75975% monotype...................... 0.60832% sunoffense.................... 0.54588% dragmag....................... 0.53492% rainoffense................... 0.31368% sandstall..................... 0.30503% monowater..................... 0.13256% tricksand..................... 0.11550% trickrain..................... 0.09059% monoelectric.................. 0.09057% monofairy..................... 0.07227% monorock...................... 0.06046% trickhail..................... 0.04979% sunstall...................... 0.04374% monobug....................... 0.04278% mononormal.................... 0.04054% monosteel..................... 0.04035% monopsychic................... 0.03633% gravity....................... 0.03463% monoflying.................... 0.03060% monodragon.................... 0.02805% tailwind...................... 0.02531% monofire...................... 0.02295% monograss..................... 0.02106% monoghost..................... 0.01166% monodark...................... 0.00891% monofighting.................. 0.00776% monoice....................... 0.00583% tricksun...................... 0.00346% monoground.................... 0.00331% rainstall..................... 0.00304% monopoison.................... 0.00274% allweather.................... 0.00225% Stalliness (mean: -0.259) -2.0|# |#### -1.5|########## |################ -1.0|###################### |######################### -0.5|############################## |############################# 0.0|########################### |###################### +0.5|############## |########## +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%