weatherless...................73.74790% offense.......................42.85991% balance.......................30.33719% hyperoffense..................18.15876% sand..........................17.15655% voltturn...................... 8.99356% stall......................... 5.15358% trickroom..................... 4.84479% sun........................... 4.69975% rain.......................... 4.15061% semistall..................... 3.49057% hail.......................... 1.73603% multiweather.................. 1.48839% sandoffense................... 1.48255% hailoffense................... 0.76327% sandstall..................... 0.73637% choice........................ 0.65540% monotype...................... 0.36384% trickrain..................... 0.33251% rainoffense................... 0.29375% dragmag....................... 0.29145% sunoffense.................... 0.15785% tricksand..................... 0.14493% monowater..................... 0.13355% monoelectric.................. 0.06122% monofairy..................... 0.04325% trickhail..................... 0.04025% monodragon.................... 0.03900% sunstall...................... 0.02994% monosteel..................... 0.02529% monobug....................... 0.01909% gravity....................... 0.01807% monoflying.................... 0.01261% monofire...................... 0.00922% monorock...................... 0.00878% monofighting.................. 0.00651% tailwind...................... 0.00564% monopsychic................... 0.00308% rainstall..................... 0.00211% tricksun...................... 0.00187% monodark...................... 0.00185% monopoison.................... 0.00154% mononormal.................... 0.00132% monograss..................... 0.00051% monoice....................... 0.00033% monoghost..................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.146) -2.0|# |### -1.5|############ |################ -1.0|################# |#################### -0.5|############################## |############################ 0.0|########################### |###################### +0.5|############### |############# +1.0|######## |#### +1.5|## | +2.0|# |### +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%