weatherless...................75.89983% offense.......................36.98196% balance.......................27.48233% hyperoffense..................18.85333% sand..........................15.81933% stall.........................11.40067% voltturn......................11.35751% trickroom..................... 6.34586% semistall..................... 5.28170% rain.......................... 4.49428% sun........................... 4.24316% sandstall..................... 1.72053% multiweather.................. 1.30588% sandoffense................... 1.03209% hail.......................... 0.84984% trickrain..................... 0.82295% hailoffense................... 0.33915% choice........................ 0.20424% monotype...................... 0.20402% sunoffense.................... 0.09819% monowater..................... 0.07664% dragmag....................... 0.07325% rainoffense................... 0.05342% monodragon.................... 0.03148% monoelectric.................. 0.02550% tricksand..................... 0.02506% monofairy..................... 0.02445% trickhail..................... 0.01738% sunstall...................... 0.01642% monofighting.................. 0.01291% monosteel..................... 0.01110% monobug....................... 0.00932% monofire...................... 0.00604% gravity....................... 0.00524% monoflying.................... 0.00433% monorock...................... 0.00141% tricksun...................... 0.00102% tailwind...................... 0.00056% monodark...................... 0.00055% monopoison.................... 0.00054% mononormal.................... 0.00022% monopsychic................... 0.00008% monograss..................... 0.00007% rainstall..................... 0.00006% monoice....................... 0.00003% monoghost..................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.018) -2.0|# |### -1.5|############### |################ -1.0|############## |################### -0.5|########################### |####################### 0.0|############################## |################### +0.5|########### |########## +1.0|##### |####### +1.5|### | +2.0| |########## +2.5|#### |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.44%