sun...........................52.93856% offense.......................48.83950% weatherless...................33.55589% rain..........................28.61190% balance.......................23.42429% hyperoffense..................20.70924% multiweather..................18.47905% sunoffense.................... 8.77045% semistall..................... 3.72426% stall......................... 3.30270% sand.......................... 2.83887% rainoffense................... 1.89175% monotype...................... 1.51251% hail.......................... 0.77913% dragmag....................... 0.66256% sunstall...................... 0.54185% trickroom..................... 0.53889% voltturn...................... 0.43774% sandstall..................... 0.40701% trapper....................... 0.22666% sandoffense................... 0.18662% monodragon.................... 0.17708% rainstall..................... 0.17269% monoghost..................... 0.17259% monobug....................... 0.17146% monopsychic................... 0.17101% monosteel..................... 0.14056% choice........................ 0.13576% tricksun...................... 0.12329% monowater..................... 0.11875% trickrain..................... 0.09940% monoflying.................... 0.09623% mononormal.................... 0.08591% hailoffense................... 0.08474% monofighting.................. 0.07902% monorock...................... 0.06656% monofairy..................... 0.06130% monodark...................... 0.05632% monofire...................... 0.05575% monograss..................... 0.05548% tailwind...................... 0.04479% monoelectric.................. 0.03589% monoground.................... 0.03157% monopoison.................... 0.02914% monoice....................... 0.02744% hailstall..................... 0.02030% trickhail..................... 0.01648% gravity....................... 0.01185% tricksand..................... 0.00499% swagplay...................... 0.00203% fear.......................... 0.00151% allweather.................... 0.00085% trickfear..................... 0.00026% Stalliness (mean: -0.308) | -2.0|# |##### -1.5|########## |################# -1.0|######################## |########################### -0.5|############################## |########################## 0.0|######################## |################## +0.5|############ |######## +1.0|###### |### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%