weatherless...................89.55443% offense.......................44.79802% balance.......................35.98819% hyperoffense..................11.32575% voltturn...................... 8.93683% sand.......................... 8.66903% semistall..................... 5.27615% stall......................... 2.61188% trickroom..................... 1.02875% monotype...................... 0.97851% hail.......................... 0.89765% rain.......................... 0.53454% dragmag....................... 0.43815% choice........................ 0.43147% sun........................... 0.40322% sandstall..................... 0.35320% monowater..................... 0.15309% hailoffense................... 0.14964% monobug....................... 0.13822% monoice....................... 0.12528% monopoison.................... 0.10264% monodark...................... 0.08237% rainoffense................... 0.08064% tailwind...................... 0.06728% monorock...................... 0.06253% trickhail..................... 0.05887% monosteel..................... 0.05865% gravity....................... 0.05714% multiweather.................. 0.05563% sunoffense.................... 0.05218% monofighting.................. 0.04054% monoflying.................... 0.03968% monodragon.................... 0.03817% mononormal.................... 0.03515% sandoffense................... 0.03407% monofire...................... 0.03170% monoghost..................... 0.03105% tricksand..................... 0.02911% monoelectric.................. 0.02911% monoground.................... 0.02221% monopsychic................... 0.01790% monofairy..................... 0.01682% monograss..................... 0.01208% hailstall..................... 0.00970% trapper....................... 0.00733% tricksun...................... 0.00194% rainstall..................... 0.00129% sunstall...................... 0.00043% swagplay...................... 0.00022% Stalliness (mean: -0.087) | -2.0|# |### -1.5|##### |########## -1.0|############### |###################### -0.5|########################### |############################## 0.0|############################## |########################### +0.5|#################### |############## +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.44%