weatherless...................88.90617% offense.......................43.78467% balance.......................36.29822% hyperoffense..................11.39539% voltturn......................10.36161% sand.......................... 9.60817% semistall..................... 5.64740% stall......................... 2.87434% trickroom..................... 1.16377% hail.......................... 0.84788% monotype...................... 0.62993% dragmag....................... 0.55925% rain.......................... 0.44349% choice........................ 0.41125% sandstall..................... 0.39399% sun........................... 0.23385% hailoffense................... 0.17923% monoice....................... 0.13522% monowater..................... 0.13271% monobug....................... 0.08878% rainoffense................... 0.08502% tailwind...................... 0.05358% trickhail..................... 0.05204% gravity....................... 0.05026% monopoison.................... 0.04673% monodark...................... 0.04257% multiweather.................. 0.03955% sunoffense.................... 0.03512% tricksand..................... 0.03279% sandoffense................... 0.03012% monodragon.................... 0.02935% monosteel..................... 0.02837% monofighting.................. 0.02349% monorock...................... 0.02152% mononormal.................... 0.01561% monoflying.................... 0.01554% monofire...................... 0.01346% monofairy..................... 0.01310% monoelectric.................. 0.01295% monoground.................... 0.01021% monoghost..................... 0.01018% hailstall..................... 0.00670% monopsychic................... 0.00528% monograss..................... 0.00338% trapper....................... 0.00331% tricksun...................... 0.00141% swagplay...................... 0.00026% sunstall...................... 0.00021% rainstall..................... 0.00013% Stalliness (mean: -0.072) | -2.0|# |### -1.5|##### |########## -1.0|############### |###################### -0.5|########################### |############################# 0.0|############################## |############################ +0.5|##################### |############## +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%