weatherless...................87.80614% offense.......................40.77618% balance.......................37.22459% hyperoffense..................11.52725% voltturn......................11.07175% sand..........................10.97467% semistall..................... 6.42853% stall......................... 4.04345% trickroom..................... 1.46833% hail.......................... 0.78444% dragmag....................... 0.59982% sandstall..................... 0.47577% rain.......................... 0.34451% hailoffense................... 0.28601% choice........................ 0.24459% monotype...................... 0.21571% sun........................... 0.11819% monowater..................... 0.10295% rainoffense................... 0.07692% trickhail..................... 0.04572% tailwind...................... 0.04338% multiweather.................. 0.02794% sunoffense.................... 0.02259% monodark...................... 0.02236% monobug....................... 0.02102% tricksand..................... 0.01842% sandoffense................... 0.01469% monodragon.................... 0.01184% monofighting.................. 0.01083% monopoison.................... 0.00822% monosteel..................... 0.00805% monoice....................... 0.00683% monofairy..................... 0.00651% gravity....................... 0.00637% monoflying.................... 0.00316% monofire...................... 0.00309% mononormal.................... 0.00280% monoelectric.................. 0.00275% monorock...................... 0.00234% monoground.................... 0.00178% monopsychic................... 0.00119% hailstall..................... 0.00115% monograss..................... 0.00113% trapper....................... 0.00107% monoghost..................... 0.00080% swagplay...................... 0.00017% rainstall..................... 0.00000% sunstall...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.017) | -2.0|## |### -1.5|###### |######### -1.0|################ |###################### -0.5|########################## |############################## 0.0|############################## |############################# +0.5|######################### |################ +1.0|############# |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%