weatherless...................86.39577% offense.......................39.40617% balance.......................37.15709% sand..........................12.67414% hyperoffense..................11.45591% voltturn......................10.60187% stall......................... 6.79675% semistall..................... 5.18407% sandstall..................... 0.94445% hail.......................... 0.73436% trickroom..................... 0.61598% dragmag....................... 0.48121% hailoffense................... 0.24541% rain.......................... 0.18479% choice........................ 0.13606% monotype...................... 0.07593% monowater..................... 0.05267% rainoffense................... 0.04220% sun........................... 0.03047% multiweather.................. 0.01953% tailwind...................... 0.01701% trickhail..................... 0.01550% sunoffense.................... 0.01074% monobug....................... 0.00540% monodark...................... 0.00338% monodragon.................... 0.00326% tricksand..................... 0.00322% sandoffense................... 0.00289% monofighting.................. 0.00287% monoice....................... 0.00174% monosteel..................... 0.00159% monoelectric.................. 0.00148% mononormal.................... 0.00091% monofairy..................... 0.00072% monoflying.................... 0.00063% trapper....................... 0.00052% monorock...................... 0.00040% monofire...................... 0.00038% monopoison.................... 0.00033% monograss..................... 0.00024% gravity....................... 0.00022% monoground.................... 0.00018% monopsychic................... 0.00015% monoghost..................... 0.00007% hailstall..................... 0.00007% swagplay...................... 0.00002% rainstall..................... 0.00000% sunstall...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.051) | -2.0|## |#### -1.5|##### |######## -1.0|############# |################## -0.5|######################### |############################## 0.0|############################# |############################# +0.5|####################### |################ +1.0|########## |### +1.5|### |### +2.0|## |## +2.5|### |### +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%