weatherless...................58.84486% balance.......................53.91875% offense.......................44.99926% sun...........................26.94942% voltturn......................10.31997% sand.......................... 6.53582% rain.......................... 6.11641% tailwind...................... 2.42713% hail.......................... 2.33953% trickroom..................... 1.58374% semistall..................... 0.88983% trickhail..................... 0.78609% multiweather.................. 0.78605% dragmag....................... 0.20620% hyperoffense.................. 0.15384% monotype...................... 0.06693% monofire...................... 0.06073% tricksand..................... 0.05942% sunoffense.................... 0.05598% stall......................... 0.03832% tricksun...................... 0.02415% batonpass..................... 0.00971% sandoffense................... 0.00619% monoice....................... 0.00533% rainoffense................... 0.00449% trapper....................... 0.00226% monoelectric.................. 0.00088% sunstall...................... 0.00019% gravity....................... 0.00005% hailstall..................... 0.00000% sandstall..................... 0.00000% monowater..................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.006) | -1.0| |####### -0.5|######################## |######################### 0.0|############################## |########################## +0.5|####################### |##### +1.0|## |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.69%