balance.......................50.33111% offense.......................49.33873% sun...........................39.04079% rain..........................35.91463% weatherless...................24.80356% tailwind...................... 4.15403% voltturn...................... 3.47790% trickroom..................... 2.83601% trickrain..................... 2.39787% multiweather.................. 0.53298% sand.......................... 0.46644% hail.......................... 0.31042% tricksun...................... 0.30773% hyperoffense.................. 0.23652% rainoffense................... 0.12873% sunoffense.................... 0.09464% semistall..................... 0.06781% gravity....................... 0.03683% stall......................... 0.02583% trickhail..................... 0.01218% monotype...................... 0.00130% sunstall...................... 0.00111% monoghost..................... 0.00083% tricksand..................... 0.00048% hailoffense................... 0.00032% monowater..................... 0.00025% monoice....................... 0.00018% monosteel..................... 0.00002% batonpass..................... 0.00002% dragmag....................... 0.00001% mononormal.................... 0.00001% monofighting.................. 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofairy..................... 0.00000% monopsychic................... 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.033) |# -0.8|### |###### -0.4|########### |###################### 0.0|############################## |######################## +0.4|########### |### +0.8|# | | | more negative = more offensive, more positive = more stall one # = 0.90%